This is the current project I’ve been helping with called SAGA. I became the designated anchorman for creating weather events and disaster events. I have also been providing QA to smooth out gameplay and remove any bugs that our playtesters have encountered.

Snow System

This was an early version of our snow system, which attempted to utilize Geometry Script, but we were running into issues having it work at runtime.

We ultimately went with a snow system that worked with the landscape material rather than creating it through Geometry Script.

Tornado Event

I built the Tornado Event, seen here, from scratch, which moves along a runtime spline. The Tornado also generates rotational force that affects the objects around it.

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Other Projects Soon To Be Added!